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Order of the Roses
Type of Project
3D isometric action adventure game.
Time Worked On
30th of September 2024 until 10th of December 2024.
Game made in engine made by my work group at school, based on the in house engine.
During this project I was mostly working on a binary reader/writer to decrease the load times that was made long due to j:son-files taking a lot of time to load. I made a custom tool to read and write data to binary files which decreased the load times in debug mode by 10 seconds. This saved a lot of time for the entire team and was part of us being able to deliver the product in time of the deadline.








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